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» Races of Vesara
Adventure Paths EmptyWed May 26, 2021 11:38 am by Serenity

» CIERIA [Basic Information and Descriptions]
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» AURORA [Basic Information and Descriptions]
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» EZON [Basic Information and Descriptions]
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» ZAKAT [Basic Information and Descriptions]
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» Silver Blades House Rules
Adventure Paths EmptyThu Apr 29, 2021 11:45 am by Serenity

» The Planes and Deities
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» The Capital City, Aria
Adventure Paths EmptyTue Mar 30, 2021 3:52 am by Serenity

» Silver Blades: Campaign Taits
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» General Information [House Rules, etc...]
Adventure Paths EmptyWed Mar 24, 2021 2:54 am by Serenity

» LOTHERIA [Basic Information and Descriptions]
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» Leveling Up
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» Conditions
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» Character Backgrounds
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» Other Rule Sets
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  • The Silver Blades


    Life is blissful for those who follow the laws of the Arch-Mage. To others the laws set forth are unjust and oppressive; however, people speak in quiet tones of those who have simply vanished without a word. Events of rebellion throughout Aria point towards something larger stirring in the shadows of the city as its way of life comes under assault.

    After starting from promising and humble beginnings, the heroes soon find themselves entangled in plots that weave through the city. From a strange disease that rampages through the guard to threats against the royal family, the up-and-coming heroes will have to keep their heads as their morals and beliefs are tested. And when secrets at the heart of the country are revealed, will they be able to save their homeland from the rising conflict that infects the region?

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    Silver Blades House Rules
    Thu Apr 29, 2021 11:45 am
    Serenity View latest post
  • Vesara: Homecoming



    Many years ago, after a technological boom instigated the wrath of The Dawn Bringer, the Vesarans all faced the threat of extinction. The Dwarves abandoned their surface cities for the safety of the underground. The Elves returned to their home planet through the planar gates they controlled. The Halfling's many numbers allied with whoever would allow them and escaped. The humans built ships and underground fortresses all over the world, so while some stayed safely underground, others left their planet in fear of absolute annihilation. The Orc accepted death, seeing the apocalypse as punishment for arrogance and neglect. The gods reclaimed those who did not escape.

    After many years of wandering the stars, a single ship crash lands back on Vesara, with a fraction of the crew getting through the destruction. Surrounded by strange threats, and with the need to survive, the party must lead this group of people in order to guarantee that their lives will continue on.

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