Silver Blades House Rules
If it is not stated here, it is not in use...
► Starting Level: 1
► Max Level: 16
► Max out Health for first 3 levels.
► 9th level spells are unobtainable through class. If your class gets these spells before the max level, then you gain one of these feats instead:
► Short/Long Rest:
- Short Rest: 1 hour, +1HD+Con Healing (This assumes the intentional use of first aid)
- Long Rest: 8 hours, +3HD+3xCon (This is a good night sleep, food, non-magical resting stuff)
► Excluding Breath of Life, all spells that bring a person back to life are unobtainable.
► Innate Feats: Combat Expertise, Power Attack, Weapon Finesse
► Class Availability: All
► 3rd party, ask DM.
► Traits: Campaign Trait, Free Trait, 1 trait for 1 drawback.
► Stats: My standard array: 18, 16, 15, 13, 11, 9
► Health: Re-roll all 1s. Opposing DM rolls.
► Fighters always have perception and sense motive as class skills.
► Drinking a potion is a move action. Potion must be accessible.
► Feeding a potion to someone is a full-round action.
► Potions always give max possible health: CLW at CL 1: 9. Potions can be refilled for 20 gold.
► Weapon Focus works in weapon groups. See the fighters weapon training section for this.
► When you fall below 0, you are helpless, but not unconscious.
► Animal Companions and Familiars automatically gain the toughness feat and max their health.
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