Latest topics
How to Play the Game
Page 1 of 1
How to Play the Game
Stat Checks
Instead of having a long list of skills like other systems, stat checks will replace these. The stats consist of the same six that table top players are used to: Strength, Dexterity, Constitution, Intelligence, Wisdom, and Charisma. Most of the time these stat checks are used based on DM discretion. However, a few more common explanations are shown below:
Roll 1d6 for each Stat
Strength: Physical Power - Lifting, carrying, pulling, pushing, jumping, climbing, swimming.
Dexterity: Agility and Precise Movement - Balance, stealth, sleight of hand, flips, lock picking, trap disabling, Initiative.
Constitution: Endurance - Fortitude, Ability to stabilize, holding breath, continuing without sleep/food/water.
Intelligence: Knowledge - Recalling information on computers, technology, language, mathematics, history, and literature.
Wisdom: Intuition and Instinct - Sense motive, perception, insight, survival, "gut feeling."
Charisma: Interaction Ability - Confidence, intimidation, deception, performance, persuasion.
Last edited by Serenity on Wed Mar 18, 2020 4:47 am; edited 1 time in total
Re: How to Play the Game
Character Physicality Trait
Every character will have a background. This background is pretty much character class. For each character physicality trait, players will take dice from their background and roll to create the numbers below. Re-roll all ones ONCE in roll20.
All character physicality traits are based off of constitution stat.
________________________________
Health: We all know what HP is. No explanation needed.
- Health Dice + Constitution
Stamina: Stamina is how long your character can continue the harsh movement that occurs during combat. For every round of combat, subtract 1 stamina. Stamina returns after a short rest, usually 5-10 in-game minutes. When a character runs out of stamina, they are considered fatigued. If a character continues combat for a number of rounds equal to their constitution, they will become exhausted.
- Stamina Dice + Constitution
Hunger: A character's hunger goes down, by 1 per round of combat and by 5 per in-game hour that passes.
- Constitution x 10
Thirst: A character's hunger goes down, by 1 per round of combat and by 5 per in-game hour that passes.
- Constitution x 8
Last edited by Serenity on Thu Mar 26, 2020 9:24 pm; edited 6 times in total
Re: How to Play the Game
Combat Attacks and Defenses
Combat will be handled with d20s.
Melee Attack: Attack+Str
Melee Damage: Weapon+Str
Ranged Attack: Attack+Dex
Ranged Damage: Weapon +Dex
Defenses: These are our ACs. We know what this is! There are two: Guarded and Exposed.
- Guarded Defense: 10+Dex+Armor
- Exposed Defense: 10+Armor
Page 1 of 1
Permissions in this forum:
You cannot reply to topics in this forum
Wed May 26, 2021 11:38 am by Serenity
» CIERIA [Basic Information and Descriptions]
Tue May 25, 2021 7:43 pm by Serenity
» AURORA [Basic Information and Descriptions]
Tue May 25, 2021 7:33 pm by Serenity
» EZON [Basic Information and Descriptions]
Tue May 25, 2021 5:53 pm by Serenity
» ZAKAT [Basic Information and Descriptions]
Mon May 24, 2021 7:08 pm by Serenity
» Silver Blades House Rules
Thu Apr 29, 2021 11:45 am by Serenity
» The Planes and Deities
Mon Apr 26, 2021 2:03 am by Serenity
» The Capital City, Aria
Tue Mar 30, 2021 3:52 am by Serenity
» Silver Blades: Campaign Taits
Mon Mar 29, 2021 2:50 am by Serenity
» General Information [House Rules, etc...]
Wed Mar 24, 2021 2:54 am by Serenity
» LOTHERIA [Basic Information and Descriptions]
Tue Mar 23, 2021 6:21 am by Serenity
» Leveling Up
Thu Mar 19, 2020 1:42 am by Serenity
» Conditions
Thu Mar 19, 2020 12:50 am by Serenity
» Character Backgrounds
Thu Mar 19, 2020 12:19 am by Serenity
» Other Rule Sets
Wed Mar 18, 2020 4:46 am by Serenity